# Future Plan for GDD

GDD dibuat mengikuti arus progression sang programmer dan artist. Penting untuk tidak menambah konten tambahan atau fitur lain agar tidak membingungkan / memberatkan.

## High Priority

* Mencari seluruh referensi / sketsa art items and towers

## Grey Priority

* Fitur beberapa jenis musuh dapat menyerang tower (mempunyai stat attack speed dan attack damage) , dan tower memiliki HP serta bisa memakai item yang ngeboost HP tower.
* Fitur enemies bisa nyerang nexus instead of lewatin saja dan mengurangi HP nexus.

## Low Priority

* Playable Character seperti di *Kingdom Rush.*
* Active Items seperti fitur kartu Arrow atau Fireball di *Clash Royale*.


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